Meet the Version 21 Update!
There are already plenty of exciting activities on the servers: Robbery, Capture Areas for clans, and Clan Radio to help coordinate your actions. We’ve also updated the progression system for your characters, added more destructible objects, and introduced a cozy weather-switching feature.
New Event: Robbery
There’s even more action in Novagrad: a new event, Robbery, is now available in the game.
Watch for the marker to appear and hurry to complete the objective!
Several robberies are available on the map at the same time. They come in four difficulty levels: gray, blue, purple, and gold. Gray marks the easiest robberies, while gold marks the hardest.
Choose a location on the map, gear up, and head over! You’ll now have to fight for the loot.
After the robbery, you’ll need to deliver the cargo to the designated drop-off point. The mission will only count as complete once the cargo is delivered, and that’s when you’ll receive your reward.
New Event: Capture Areas
Calling all top clans! In this new PvP activity, clans will fight for control over areas on the map.
Areas on the map are marked with different colors. A gray area is neutral. Green means your clan is capturing the area. Yellow means the opposing clans have equal forces in the area, so capture progress is paused. Red means another clan is capturing the area.
To capture a territory, simply enter it. Even a single player is enough to start the capture. All enemies within the territory will be marked with a fist icon.
To capture a territory, your clan must outnumber the opposition there. You can track the capture progress in the interface.
Each captured area increases your clan’s rating in the Clan Season and guarantees Clan Season points. Players who are not in a clan do not affect area capture.
Each captured territory increases your clan’s Clan Season rating. Players who aren’t in a clan, as well as police officers—even those who belong to a clan—do not contribute to territory capture.
Updated Level Progression System
We’ve added level progression.
Complete daily tasks, earn XP, and receive rewards for every level!
Updated Lighting
Autumn has arrived in Novagrad — the trees and grass have turned yellow, and we’ve updated the lighting and sky scenery.
Autumn hasn’t arrived in version 21.11 yet, but this is exactly what the game will look like in one of the next updates!
Other Changes
Clan Radio. Works like voice chat, but only for clan members who are on the same server, regardless of the in-game distance between them.
You can now replenish ammunition directly during gameplay without going to the store.
Even more destructible objects! More than 200 in-game objects can now be destroyed with sound effects, including vegetation: bushes, sunflowers, and even haystacks.
We’ve added a vending machine where players can claim daily gifts: currency, ammunition, armor, and other useful resources.
Updated playlist: we’ve completely refreshed the tracks on Community Radio with music from players who won the latest contest.
Police vehicles are now more affordable: Novagrad City Hall has decided to support the local police force, so Buhanka, Siberia, and Bobik are now significantly cheaper for all residents!
Update 21 Bug Fixes
Peak, Bellucci, Satori, and Big Boss vehicles are no longer indestructible.
Fixed an issue that caused the Wanderer motorcycle’s flashing lights to stay on.
Clan Tasks and the Clan Season now appear when opened through the in-game phone.
Players can no longer shoot and replenish armor at the same time, whether on foot or in a vehicle.
Fixed tinting and headlight display issues on several vehicles.
The “Toxis” emote can no longer be used to pass through walls.
Clan membership can no longer exceed the member limit.
Players can once again throw C4 from a motorcycle.
Cargo can once again be retrieved from a vehicle after reconnecting.
Bullets can no longer pass through walls.
Volume adjustments in the game settings now have a more noticeable effect.
The contracts window no longer closes on its own while working as a courier.
Other fixes.
Fixes Made During the Beta
Purchased vehicles no longer disappear from the list.
Fixed an issue that could cause vinyls to disappear or display incorrectly.
Improved performance when there are many pending friend requests.
The progression screen no longer incorrectly shows Level 1.
Fixed an issue that caused hits to register outside the crosshair when shooting at close range.
Shots fired from a vehicle no longer hit the vehicle they were fired from.
Reduced the SCAR’s recoil.







